15-December-2023, Build Version - (5.10.29.1631) # Note
* Restore Default before running application.
* Use Latest Common / Playout setup
Bug Fix
Object reference not set to an instance of an object Error is coming on changing form (Standard to unified and vice versa)
Desc: Handle with null check
Wasp Scene Control keys (Load Scene, Play scene, Render Scene, Unload scene) not coming in Fluid Designer
Desc: Visible true in trigger_DVE xml
#20568 new Defect Error comes in Event Viewer after changing the form from unified to Standard and vice -versa.
Desc: Handle with null check
Fluid Group and Fluid node Helper objects not coming in Fluid Designer
Desc: Entry "State" in ddl
Salvo action form corrupt showing object reference error with given steps in Designer
Desc: Handle with null check
Requirement: Float controls (Float control, Float-2 control, Float-3 control, Float-4 control ) icon should coming by default small in Form tab
Desc: Set UI for float control in Designer
View/ Canvas box coming checked of Preview object in Hierarchy pool
Desc: View tab not display in DVE Designer
D Text > Parameters > Text Attributes > FORMAT [Added "Non Formatted" as a check box].
Desc: Non Formatted" check box remove from Table Text
Defect: Values not getting change on float2 datatype properties when we change values through mouse on float2 var
Desc: Values getting change on float2 datatype properties when we change values through mouse on float2 var
Defect: Salvo button(Form control) properties row count\ column count are in write mode but not updating
Desc: Salvo button(Form control) properties row count\ column count are now changeable.
Defect: Vertex shift property coming on Composite shape object param
Desc: Vertex shift property is not coming on Composite shape object param
Defect: Some time Fluid UDT not loaded after scene load
Drone Designer: Tile: User will change the Color and Visibility after multiple select
Drone Designer: Tile: Size of text box does not change equally when we select multiple row col arrows in row col selection property of tile.
Defect: Designer getting crashed when we take Rectangle in Fluid group object and then remove on attached scene
Defect: Commands not getting created in command editor window in Fluid Designer
Defect: Logs are generated on invoking the Fluid DVE if KC is not connected
Feature Implementation
DroneDesigner: Implement Set Animation State: State interpolator with animset
08-December-2023, Build Version - (5.10.29.1630) # Note
* Restore Default before running application.
* Use Latest Common / Playout setup
Bug Fix
Defect: Not able to create shadow copies in Fluid designer
Desc: now able to create shadaw copies in Fluid designer
Defect :Cut, Video and Animate button are not working in Fluid DVE
Desc : Now able to work Cut,Video and animate in Fluid DVE
Defect :Extra blank space is visible in search tab in Favorites after switch tab after moving the scroll.
Desc: Afer reslove no space coming in search tab in favourites pool when switch from folderview to Switch tab.
Defect: Extra sequencer creates on copy/paste the Connection string.
Desc:-There was a problem with copy-pasting because the handleKey function was returning false.[The issue has been fixed, and now copy-paste works.]
Defect: "On Page Change event " is coming in Hemicycle
Desc:-Remove the 'On Page Change event' for the Hemicycle.
Defect: Text disappear from view port and table text after reset property from table data in table text.
Desc:-The issue has been resolved by making changes in Xpath with respect to XML.
Defect: Last saved Layout name still coming when we create new layout on Fluid node object
Desc:-Before showing the popup, assign an empty value to the layoutName property.
Defect: Inherit off trac animation played when we click on Render to Disk button or with quick render.
Desc: Inherit off trac animation is not playing when we click on the Render to Disk button
Defect: Motion trail property enable in Fluid node and Fluid group object
Desc: Motion trail property disable for Fluid node and Fluid group
Defect: Motion trail property not working with Group
Desc: Motion trail property disable for Group
X,Y,Z are coming in linear interpolator on single value property say width,radius of object.
Desc: For linear interpolator Key Value display
Multiple table getting created in google sheet addin when we click continuously on local data button
Desc: Load button enable/disable
Not able to create Poly Line object in Designer DVE
Desc: Apply Null check
Action set wasp control icon should coming by default small
Desc: Change button Size
Able to create Composite shape object through Instancing object
Desc: Handle through ClassId
Check All option should coming in Parameter tab of Fluid node object
Desc: Add Checkbox on header
Defect: Able to add Add layout when we take only Fluid Group in Fluid node object, and layout Deleted when we Update layout
Desc: Able to add Add layout when we take only Fluid Group in Fluid node object, and layout Deleted when we Update layout.
Feature Implementation
Requirement : 3D Text > Parameters > Text Attributes > FORMAT [Added "Non Formatted" as a check box].
Desc: Add Non-Formatted checkbox
01-December-2023, Build Version - (5.10.29.1629) # Note
* Restore Default before running application.
* Use Latest Common / Playout setup
Bug Fix
Textbox is not showing in sequencer.
Desc: Add WTextbox entry in controls xml
Filter is not updating data on variable changed in dynamic dataset
Desc: Impliment Variable changed requery in dynamic dataset
UBuffer texture coming on Texture pool on Designer DVE
Desc: In GUIDetail_Dve xml UBuffer texture visibilty false
Not able to create Light Probe object in Designer
Desc: In GUIDetail_Dve xml Light Probe object visibilty false
Remove the Sub menu from the file option from the DVE Client
Desc: Remove Sub menu option Scene
Defect: "Object reference not set to an instance of an object" Error is coming in Designer on clicking font weight after changing font.
Desc:-Added a null check for PopupControl
Defect: "Key cannot be null" error coming in event viewer when we do undo-redo Fluid node and Fluid group object
Defect: "Object reference not set to an instance of an object." error coming in event viewer when we follow given steps
Defect: Fluid DVE app flick and Salvo Dock Panel remove after Load/Open the UDT
Defect: Fluid group scale value getting unchecked on parameters tab of Fluid node when we reopen scene
Defect: Sometime able to create more than one Fluid node object in Designer DVE
Defect: Fluid DVE - All the fluid groups are showing on dragging the placeholder after reopening the scene
Feature Implementation
Requirement: Remove Right click option on texture
Desc: Removed Show option come on right click on texture
Requirement: Live video option not coming on Texture pool and Enum addin not coming in variable pool on Designer DVE
Desc: Add dve edition and create Guidid for DVE (serverdef)
15-December-2023, Build Version - (5.10.29.1631) # Note
*Latest Common setup required*
Bug Fix
UseState management message box is coming behind the splash screen
Desc: Apply Load event
Need a combo box option to set the engine and application on different monitors(Extended monitor) in preferences tab of Vset Embedded GUI
Desc: UI set in VSet Pro
Check for Error logs are coming when playing the program in the long run : Message: Object reference not set to an instance of an object. (Title: BeeSys.Wasp3D.Hosting.SceneGraphHelper)
Desc: Handle with null check
Getting following error while create playlist in sting client xpress or pro
Desc: Handle the playlist parser xml, while create
Server Showing in the Sting client even after the Sting server application is closed.
Desc: Handle the Unregister event through invoke.
R2D not working for some templates.
Desc: Handle the empty profile id case.
Drag drop templates in Recent tabs and quick tab are from template pool is not showing in open template pool from hamburger option in engine tab
Desc: Reload QuickAccess and Recent xml reader
Pause Release not working when the provided value is 0 sec, with given steps
Desc: Value is going wrong in default xml
Unable to update a posted instance with ActiveX and HTML5.
Desc: Working fine on setups
Multiple Groups create in sting client through NRCS
Desc: Working fine on setups
While Playing Top Band Blank Strip with no Text
Desc: Remove '\n' and '\r' from starting of text
Image and video status showing on Placeholder 1 and 2 when nothing is playing on server
Desc: Value is going wrong in default Active udt
08-December-2023, Build Version - (5.10.29.1630) # Note
*Latest Common setup required*
Bug Fix
Implement Slider functionailty for template thumbnail view in Sting client,vset
Desc: now change size of thumbnail view through slider
01-December-2023, Build Version - (5.10.29.1629) # Note
*Latest Common setup required*
Bug Fix
On opening the new playlist,tab/focus shifted to first tab in Sting client / Vset
Desc: change visibility of pool
LifeTime Addin is not working as per the Program Preview mode in CG Playlist
Desc: call scene cue after render mode change from program to preview on scene load in CG playlist.
Template is not playing if Autoplay is unchecked in Lifetime addin
Desc: Return scenecue true when autoplay is off
When Invoke First Time Application, F9 Should not Enabled Before Load Scene Completely in CG playlist.
Desc: disable scene cue button on shotbox status PLaying,pause and scenecue.
Sting Client Commit Size increased (1.6 GB) when we play UDT Editor template for long hours(23 hrs).
Desc: Handle the dispose of HelperClass created each time in UDT Editor Unified form.
Sting client Handles and threads increased when we played UDT 1000 entry and delete OR Open/Close Playlist through script.
Desc: Handle the Render Playlist dispose, while open/close.
Feature Implementation
Requirement: GUI issue in Engine selection combo Box in setting tab of preferences tab
Desc: Sting Client Pro/Xpress Setting tab UI Change
15-December-2023, Build Version - (5.10.30.1820) # Note
**Note treat kc setup as base setup**
**Common and Designer setups are required for Omni light.**
Bug Fix
Polygon object not getting visible in view port
Reason: Polygon object radius default value set to 1.
Resolution: Polygon object radius default value set to 100.
Impact Area: Polygon object not getting visible in view port as radius was 1.
By Default Texture Address mode should come Clamp on Chroma material texture stages instead of Wrap
Reason: Default Texture Address mode was set to Wrap.
Resolution: Default Texture Address mode set to Clamp.
Impact Area: Chroma material texture stages default Texture Address mode.
On Moving the camera LocalCubicMap Reflection is getting distorted
Reason: Reason: Getting The camera position from Scenegraph but the camera position in the scenegraph was getting updated only once when the scene is opened
Resolution: Setting the EyePoint in PS now which is already set in VS
Impact Area: No Impact Area
When we play 3rd preset having oscillation after that Oscillation is not working properly(from position A to B)
Reason: It was due to update of VC++ runtime. It is working fine in 5.9 becoz there is VC++17 but in 5.10 we are using VC++20. We took a reference of vector element and than we delete that element.
After that reference object start pointing to the next element of vector.
Resolution: Used object without reference
Designer getting crashed on Node.dll on given steps on object Instancing
Reason: When divide by 0 and creation with 0 size is happening without check.
Resolution: Added Sanity check for motion trail count.
Impact Area: Motion trail in object instancing.
Rework
Rework of engine render timing algorithm. Miss-set issue in long run.
ImpactArea: Test the output with audio in interlace and progressive. Test it in long run.
Feature Implementation
New Light added - “Omni Light”
Multiple Omni lights Implemented
08-December-2023, Build Version - (5.10.30.1815) # Note
**Note treat kc setup as base setup**
Bug Fix
Digit substitution not working with Text type Number
Reason: A Default glyph was being set in the number mesh if glyph was not found in the font because
the fallback font was not found in the number mesh. locale name was not getting when text type is number.
Resolution: Add fallback font in number mesh. update locale name when Tex type is number.
Impact Area: Digit substitution of 3DText
Progressive Input is not coming in AJA in 5.9
Reason: Wrong Texture size set in Compute
Resolution: Texture Size corrected
Impact Area: No
Sprite index does not update through variable and Datasource.
Reason: The sprite index value was not being updated when the update data call occurred because the prepared index value was returning true.
Resolution: prepared index set to false when updating sprite index.
Impact Area: color, visibility and sprite index of table text.
SRT values for free camera Stop work after select created Preset in Design mode
Reason: It started from last playout setup when i did State Interpolator implementation. I applied a sanity check of Invalid anim track ID while stopping animation set. In Vset they use -1 for stopping all applied animation track over the track of an object.
Resolution: Stopped all animation set on a particular track if input anim track id is -1.
Impact Area: Test this issue
Remove the Data Source property of the video texture
Symbol fit in Etext is not working
Resolution: Property removed since not in use.
Rework
Internal changes. SceneGraph and Engine Ptr relace by SceneEx and EngineEx ptr becoz every new methods are being add in IGFXSceneGraphEx and IGFXPlayoutEngineEx inerface. And in every component we kept IGFXSceneGraph and IGFXPlayoutEngine Ptr. So to access new method we need to type case in Ex Ptr each time locally. To avoid this we kept Ex Ptr.
Feature Implementation
1. Changes for State Interpolator
*). Now key can be add with empty data
*). 'GetKey' method given to return the value of the key of state Track
*). Stop of State Animation set not working from self track
2. 3D Text > Parameters > Text Attributes > FORMAT [Added "Non Formatted" as a check box].
Detail: it was not possible to apply rich text and textcase on text at the same time, so read separate rich text value from pipe separated format
Impact Area: Testing of 3DText
01-December-2023, Build Version - (5.10.30.1810) # Note
**Note treat kc setup as base setup**
Bug Fix
Mip not working in case of DDS files having Compressed Pixel Format in DX12.
Reason: Mip is not auto generated for Compressed Pixel Formats in DX12.
Resolution: Generated Mip Levels manually for compressed pixel format DDS files.
Impact Area: Scenes having DDS/Environment Texture, Reflection Scenes, NDI.
Issue: https://waspsource.beesys.com/testing1/bugtracker/-/issues/1304
Scroller Text getting flick on server when we Cue scene after stopped scroller
Reason: Scroller not being stopped at SceneStop
Resolution: Scroller stopped before scene render off
Impact Area: Check Scroller scene in serve with above case
Issue: https://waspsource.beesys.com/testing1/bugtracker/-/issues/1690
Application(Designer/Server) crash when loading specific scene. Scene having Shp object but selected ai file.
Reason: It is 3.9.4 scene and AI is selected in Shp object
Resolution: Handle the case of other extension. In Shp object only shp file should select.
Impact Area:
Issue: https://waspsource.beesys.com/testing1/bugtracker/-/issues/1975
Table text and tile does not animate after wiring variable and Datasource.
Reason: wired variable values not updating in SRTV when interpolator is wire.
Resolution: updated wired variable values in SRTV when interpolator is wire.
Impact Area: SRTV of table text and Tile.
Issue: https://waspsource.beesys.com/Products/WASP_PLAYOUT_4/-/issues/3945
"E" of "emissive" parameter in standard material should be in Upper case
Reason: emissive property was coming in Extended params list
Resolution : Property Type changed in GetParams XML
Impact: No Impact
Issue : https://waspsource.beesys.com/testing1/bugtracker/-/issues/1387
Feature Implementation
'State' interpolator implemented. Right now it will internally work with FluidDVE application. It will available in Designer when implementation is done by Designer team.
Impact Area:
*) Working of normal animation set
*) Test demo scene having animation set.
*) Test Animate functionality in FluidDVE application
15-December-2023, Build Version - (5.10.29.1631)# Note
* Use Latest Common/Playout setup
* Please remove old bin file for latest bin
* Please restore layout after installing VSET Enterprise and pro.
Bug Fix
Defect: Placeholder update stop working on server while checking the placeholder functionality(with Video)
Defect: Press Goto in point button 6-7 times When video is selected in placeholder then server blank & PH 1 list update on PH 8
Defect: #21135 the video preview window is opening on clicking the image (in thumbnail view) in the placeholder sting client and vset
08-December-2023, Build Version - (5.10.29.1630)# Note
* Use Latest Common/Playout setup
* Please remove old bin file for latest bin
* Please restore layout after installing VSET Enterprise and pro.
Bug Fix
Need a combo box option to set the engine and application on different monitors(Extended monitor) in preferences tab of Vset Embedded GUI
Desc: Add Playout Engine Screen combobox
25-27 preset box showing in 3rd page when we click on free camera used in Vset scene
Wrong preset selection and wrong preset name(on server) showing in preset tab after load vset scene having more then 1 free camera
AI buttons showing in play mode when Disabled for tracked mode On in vset
Pause at end working on Preview
Defect : Reset translation\Rotation not working with texture selected
Desc : Now Reset translation\Rotation work with texture selected
Take button got disabled if we load vset scene in design mode and change mode to play then press take button without doing any selection
Re: BugTracker | Wrong thumbnail captures are coming in 2nd and 3rd and in 1st page blank cam preset are coming in Vset scene in design mode when we create thumbnail using Enable to generate Camera preset Thumbnail Automatically (#1622)
Full text is not showing on Reset all Transition button in design of Vset
Wrong GUI coming when we change mode from play to design modeIf placeholder is selected on program port
Query: User press delete button any where in vset then message box is showing also log is coming
Take button got disabled if we load vset scene in design mode and change mode to play then press take button without doing any selection
Rework
#006459 | Vset stuck on chroma scene | RTV | 5.9 Ent.
Desc: Skip croma scene prepared check in case of config mode
Feature Implementation
Requirement: Need Style tab in Vset (Enterprise and Pro both)
Desc: Open style tab
01-December-2023, Build Version - (5.10.29.1629)# Note
* Use Latest Common/Playout setup
* Please remove old bin file for latest bin
* Please restore layout after installing VSET Enterprise and pro.
Bug Fix
Vset stuck on chroma scene | RTV | 5.9 Ent.
Desc: Skip croma scene prepared check in case of config mode
Vset service disconnect message box is coming behind the splash screen.
Desc: Handle the message box issue, in front of splash screen. We have to hide/close splash screen first and then show message box
Rework
#006459 | Vset stuck on chroma scene | RTV | 5.9 Ent.
Desc: Skip croma scene prepared check in case of config mode
Feature Implementation
Requirement: Need Style tab in Vset (Enterprise and Pro both)
Desc: Open style tab