13-March-2026 (7.0.31.1505) Note
* Restore Default before running the application.
* Use Latest Common / Playout setup
Bugs
Node options are not appearing on right-click in DVE.
Requirement: Update the UI color of the Designer Audio Mixer Pool.
12-March-2026 (7.0.31.1504) Note
* Restore Default before running the application.
* Use Latest Common / Playout setup
Bugs
The width and height of the Fluid Node are set to 1920×1080, but the bounding of the Fluid Group does not fit properly in the viewport.
"Add User Tag" and "Save to Variable" right-click options appear in the Shadow Copy property of the Fluid Group.
Wired data remains visible in the viewport even after unwiring the table text columns.
The "None" option does not appear in the Data Source column in the Table Data property of Table Text.
When dragging the Fluid Group with the Shift key to copy it, the Fluid Group disappears from the Hierarchy Pool.
09-March-2026 (7.0.31.1501) Note
* Restore Default before running the application.
* Use Latest Common / Playout setup
Bugs
Unable to change the property of Boolean data type from the Quick Access column in the Hierarchy Pool.
Search is not working in the Asset Client when files are added in languages other than English.
06-March-2026 (7.0.31.1500) Note
* Restore Default before running the application.
* Use Latest Common / Playout setup
Bugs
Cell Editor tab appears blank in Vertical mode.
By default, the value of Rows/Columns appears as 2×2 while Objects remains 1.
When changing the Aspect Ratio from the Cell Editor while Manipulator Mode is enabled, the effect is not visible in the viewport at runtime. It works correctly after clicking OK in the Cell Editor tab.
When Flow Mode is set to Vertical and the window contains 2 columns and 1 row, the selected cell cannot be deleted. It works correctly in Horizontal Flow mode.
Configuration name appears instead of Fluid Add-in Configuration.
The Tool Add-in is created even when clicking the Cancel or Close (X) button.
The "Create on Tap" value is set to true in the dialog box even though the default value is false.
The UI of the Tool Details tab becomes blank when deleting tools.
The material selected in the Fill Material property of Tools in the previous scene appears in a new scene even though no material exists in the new scene.
Not all tools appear in the Tool Add-in Configuration window that are available in the SetCurrentTool action.
Focus resets when selecting the Update Tool option in the Tool Add-in.
13-March-2026 (7.0.31.1505) Note
* Please remove old bin files before updating setups for default values.
* Bin Path: C:\ProgramData\Beehive Systems Ltd\WASP3D\Data\Common
* To change the setup path, install Common first. All setups will then install on the selected Common path.
* Apply as base setup.
Feature
Change the Audio Follow Video color to Grey and Always On color to Blue.
Bugs
Incorrect font size is displayed in the Device tab under the Placeholder section.
UDT response is slow on some machines when the latest setup is installed.
Adlog folder is not visible in the Template Pool in Nectar Sales.
12-March-2026 (7.0.31.1504) Note
* Please remove old bin files before updating setups for default values.
* Bin Path: C:\ProgramData\Beehive Systems Ltd\WASP3D\Data\Common
* To change the setup path, install Common first. All setups will then install on the selected Common path.
* Apply as base setup.
Bugs
Salvo form is sometimes not visible. After copying and pasting the same template, it becomes visible.
The color of the selected PH source and its highlight is very light in the Placeholder tab.
Flow Bugs
When browsing a folder in the Recording tab, the last selected folder path should be retained and displayed when browsing again.
09-March-2026 (7.0.31.1501) Note
* Please remove old bin files before updating setups for default values.
* Bin Path: C:\ProgramData\Beehive Systems Ltd\WASP3D\Data\Common
* To change the setup path, install Common first. All setups will then install on the selected Common path.
* Apply as base setup.
Bugs
App screen and Engine screen settings are not being saved in Fluid DVE / VSet.
Template is not visible in the Preview window.
06-March-2026 (7.0.31.1500) Note
* Please remove old bin files before updating setups for default values.
* Bin Path: C:\ProgramData\Beehive Systems Ltd\WASP3D\Data\Common
* To change the setup path, install Common first. All setups will then install on the selected Common path.
* Apply as base setup.
Features
Dragging and dropping a "Show" instance from the Instance Pool to the Playlist creates another instance in the Instance Pool.
Bugs
Changes in the Audio Mixer Pool do not reflect in the Audio Channel Router.
Nectar Schedule Issue – Pudhari – 6.5 Enterprise.
13-March-2026 (7.0.31.1505)
Bugs
Rendered file shows color variation. Impact Area: Test for all file formats.
Quality issue when recording in Interlace mode. Impact Area: Test NDI Output and Recording in Interlace and Progressive modes both simultaneously and individually.
Band position changes after saving window layout when shadow copies exist. Reason: During animation, the State Animation Set was applied on the FluidGroup and hierarchy, causing the object to inherit animation from the master group. Resolution: Objects no longer inherit animation from the master group if a State track is applied on the object.
Depth property in Tile Object not working. Reason: Depth changes were not triggering matrix recalculation. Resolution: Updated code to trigger matrix recalculation when depth changes.
Color difference when recording templates using Wasp Flow Configuration Pool. Reason: Color conversion settings were implicit (FFmpeg defaults), causing differences in pixel format and range handling depending on codec and container. Resolution: Implemented explicit color handling including codec-wise pixel format selection, explicit color metadata, RGB→YUV matrix/range configuration, and a dedicated PNG RGB mapping path.
Manipulator mode appears incorrectly when creating DVE vertical scenes. Reason: Back buffer (engine) width and height were not used. Resolution: Engine width and height are now used while rendering grid layout in Manipulator mode.
Implementation
Full interactive browser implemented in Placeholder (PH).
10-March-2026 (7.0.31.1502) Latest Common setup required. All DLLs and EXEs digitally signed.
Bugs
Improvements and fixes in GridLayout Manipulator Mode:
Alignment-specific offsets removed to maintain center placement of cells.
Fixed overwriting of cell padding and splitter input refresh behavior.
Scaling (X and Y) of FluidWindowNode used in Manipulator Widget Mode.
Splitter collapse issue fixed when value reaches 100% or floating values.
Double-click on Cell Padding resets value to 0.
Keyboard commit deferred until Enter or blur to prevent partial value application.
Previously loaded templates were also recorded while recording with Flow. Reason: Old video frames remained in shared memory buffer. Resolution: Added buffer flush before initializing new recording.
Xpress setups were not installing after digital signing. Reason: Windows Smart App Control blocks unsigned DLLs and EXEs. Resolution: Digitally signed all DLLs and EXEs.
Multiple "WebBrowser.exe" processes remained in Task Manager during browser texture playback, causing memory issues and crashes. Reason: DX11 shared handle did not require closure after texture release. Resolution: Handle is now set to NULL if already released.
Multiple text log files created in server folders. Reason: Used during development and integration testing. Resolution: Disabled in Release build.
Fluid DVE crash during repeated template loading. Reason: Rapid loading created async resource conflicts during deletion. Resolution: Prevent async resource creation if template is marked for deletion during loading.
Rework
User-defined canvas render order implemented.
Rendering order can now be set through EngineDef (default ascending order 1 → 8).
A separate table is required in ServerDef to define render order for specific applications (e.g., Fluid DVE Enterprise or dual canvas cases).
03-March-2026 (7.0.31.1457) Treated as Base Setup
Implementation
Browser implemented in Placeholder and made GPU-oriented instead of CPU-oriented. Impact Area:
Test all browser texture functionality including gestures.
Perform long-run tests for memory leaks and crashes during load/unload.
Test Placeholder functionality with Browser.
13-March-2026 (7.0.31.1505) Note
* Use Latest Common / Playout setup.
* Please remove old bin files before using the latest bin.
* Please restore the layout after installing VSET Enterprise and Pro.
Bugs
Changed Combo Box options ("Unload at End", "Transition at End", "Pause at End") do not persist in Placeholder after reinvoking the application, and the functionality does not work.
Selected values for PH 9–16 are not retained after reinvoking the application.
09-March-2026 (7.0.31.1501) Note
* Use Latest Common / Playout setup.
* Please remove old bin files before using the latest bin.
* Please restore the layout after installing VSET Enterprise and Pro.
* Before running the setup, please update the database using Database Updater.
Bugs
By default, "Pause at End" is selected in the Placeholder Combo Box.
After setting a new thumbnail, the thumbnail does not appear when the video is added.
06-March-2026 (7.0.31.1500) Note
* Use Latest Common / Playout setup.
* Please remove old bin files before using the latest bin.
* Please restore the layout after installing VSET Enterprise and Pro.
* Before running the setup, please update the database using Database Updater.
* Browser tab is currently visible in Placeholder, but it is still in progress and not working yet.
Bugs
The Select Video window size changes whenever a video is browsed.
13-March-2026 (7.0.31.1505) Note
* Use Latest Common / Playout setup
Feature
Browser stretches when resizing the Browser IMGUI window. It should instead resize like a dynamic webpage or provide horizontal and vertical scrollbars.
Browser tab added in the IMGUI window.
Bugs
Engine options and paths disappear when the Engine is loaded on a different screen than the Fluid application (extended screens attached). Also, window options such as minimize are not available.
Two "Show" options are currently appearing: the first for recent saves and the second for the DVE Show UI.
12-March-2026 (7.0.31.1504) Note
* Use Latest Common / Playout setup
Bugs
Unable to select PGM3 in the Audio Mixer.
Fluid randomly hangs while selecting tabs or browsing windows.
Random Fluid crash during invocation and related logs appear.
09-March-2026 (7.0.31.1501) Note
* Use Latest Common / Playout setup
Features
A separate table is required in ServerDef to define canvas rendering order for a specific application to support cases like Fluid DVE Enterprise or Standard Server dual canvas.
Bugs
Browser crash issue resolved.
Cut / Animate functionality issue resolved.
06-March-2026 (7.0.31.1500) Note
* Use Latest Common / Playout setup
Features
"Placeholder" renamed to "Sources".
Project can now be saved show-wise.
Bugs
Placeholder and Audio Mixer tabs appear blank in DVE when setups are installed through the installer on a fresh machine.
Help files for AudioMeter CanvasID and Server Index in Program and Preview tabs are missing.
When adding a value to the Placeholder Router UDT, an incorrect entry is created in the Fluid UDT.
The telestration window sometimes moves slightly when keys are moved.
Key cannot be added at frame 0 in a telestration scene.
Fluid EXE gets stuck in the toolbar on invocation and the GUI is not visible.