Read me
26-September-2025 (7.0.31.1305)
# Note
* Restore Default before running application.
* *Use Latest Common / Playout setup*
Bug Fix
- Color tab coming blank of Value6(Color) in named event
- Not able to add Named event key with variables, objects and datasource.
- Values in Match Cases do not persist and cannot be updated after unarchiving 6.5 scenes in version 7.0.
- Color picker is not working in 4K.
- Multiple Folder creation
20-September-2025 (7.0.31.1300)
# Note
* Restore Default before running application.
* *Use Latest Common / Playout setup*
Bug Fix
- Not able to Drag Drop Favorites in Same Editon (Xpress And pro)
- Size of Render texture not correct in viewport
- Values in Match Cases do not persist and cannot be updated after unarchiving 6.5 scenes in version 7.0.
09-September-2025 (7.0.31.1252)
# Note
* Restore Default before running application.
* *Use Latest Common / Playout setup*
Bug Fix
- UV mapping does not persist in texture modifier property of object, when we drag drop from favorites pool.
- The "Text Type" option in table data is not working, and the "Format" property is also getting cleared when "Text Type" is selected.
- Total frame under player control should match the parametric properties's total frame.
02-September-2025 (7.0.31.1247)
# Note
* Restore Default before running application.
* *Use Latest Common / Playout setup*
Bug Fix
- ODBC Add-in: Cannot Execute MariaDB Procedures
- Data not displaying in ODBC sequencer under Form query with MariaDB
08-August-2025 (7.0.31.1230)
# Note
* Restore Default before running application.
* *Use Latest Common / Playout setup*
Bug Fix
- Check for When the same UDT is used in both templates, updating the data through the UDT editor does not reflect on Template 2 after reloading it. (6.5_7.0)
- Check for Playlist z order is showing instead of instance z order defined in meta data when form is linked with the template. (6.5_7.0)
- Designer crashes on loading specific templates
- Designer crash when we open specific scenes
- The name of the folder not getting changed if folder old and new name is same when we change the name to small or caps
26-September-2025 (7.0.31.1305)
# Note
* Please remove old bin file before updating setups for default values.
* If you want to change the path of setups you need to install common first then all setups will install on common selected path.
Bug Fix
- Requirement: Add a Refresh option to the Wasp Repository in Admin User Management.
- Sting Client Help File content is showing in Nectar Sales quick help tab.
- If a device command is edited in the Placeholder UDT and the client is reopened, the updated command does not persist within the Placeholder UDT.
- Event viewer logs generated when browsing files randomly for Placeholder item list.
- The thumbnail is not visible after applying search filter in the WAX client.
- Requirement: Need Placeholder tab in Data client Enterprise like as in Playout client.
- On new entry two blanks rows are coming.
20-September-2025 (7.0.31.1300)
# Note
* Please remove old bin file before updating setups for default values.
* If you want to change the path of setups you need to install common first then all setups will install on common selected path.
Features
- Read Live, NDI and Canvas count from repository.
- Requirement: Need Placeholder tab in Data client Enterprise like as in Playout client.
- Remove unused project from Common.
Bug Fix
- Audio Waveform stops forming after some time of browsing.
- Changing the shortcut key below applies only to the Standard playlist.
- Playout client commit size getting increased when we play standard material and 3D Text templates for long hours.
- Playout Client becomes unresponsive when playing demo program templates.
- Testing to check Multiple Live Streaming with template shown in playlist according to editions (6.5 / 7.0).
- Testing of KC with Channel Implementation (7.0).
12-September-2025 (7.0.31.1255)
# Note
* Please remove old bin file before updating setups for default values.
* If you want to change the path of setups you need to install common first then all setups will install on common selected path.
Bug Fix
- Multiple Live Streaming at same time.
11-September-2025 (7.0.31.1254)
# Note
* Please remove old bin file before updating setups for default values.
* If you want to change the path of setups you need to install common first then all setups will install on common selected path.
Bug Fix
- Multiple Live Streaming at same time.
- Unable to connect with different server in audio mixer.
09-September-2025 (7.0.31.1252)
# Note
* Please remove old bin file before updating setups for default values.
* If you want to change the path of setups you need to install common first then all setups will install on common selected path.
Bug Fix
- The Skeletal Data Client fails to launch and remains stuck at “Initializing Engine”.
06-September-2025 (7.0.31.1250)
# Note
* Please remove old bin file before updating setups for default values.
* If you want to change the path of setups you need to install common first then all setups will install on common selected path.
Bug Fix
- Wasp Module with dynamic remove from WaspCommon.
- Error Log in KC, When close Fluid DVE (Cannot find column 16).
- Playlists not showing under archive tab while archiving.
- Any changes made to the flow configuration pool should propagate to all playout clients connected to the same KC.
- Recording is not working – target address call count increases every time the recording profile is checked and unchecked.
- Edit and Delete buttons in “Edit Profile” are not disabled when Streaming is On.
- Status should change as per selected server in WaspStreaming.
- AutomationConfigEditor.exe does not open.
02-September-2025 (7.0.31.1247)
# Note
* Please remove old bin file before updating setups for default values.
* If you want to change the path of setups you need to install common first then all setups will install on common selected path.
Bug Fix
- Engine tab coming blank in VSet.
- Edit and Delete buttons in “Edit Profile” are not disabled when Streaming is On.
26-September-2025 (7.0.31.1305)
# Note
* Clean installation required.
* Latest common setup required.
* Please remove old bin file before updating setups for default values.
Bug Fix
- Receiving UDP stream is buffering while playing from Placeholder and String.
- Wasp Video commit size leak while running Demo Program.
- Webcam input jerks at reopen/load template.
-
Wasp Video executable crash when playing stream templates for long hours (15h).
Test Cases:
* Basic video testing
* Respective issues -
Tile dataset appears blank when ‘Fuse Column’ property is set to true.
Reason: Indexing between total columns and visible columns goes out of sync.
Resolution: Consider only visible columns and reset fused flag if total columns reduced to less than or equal to the fused column index.
Test Cases:
* This issue
* Change number of columns/rows of tile
* Verify data table values
* Old/Demo/Client scene using data from data table of tile
* Reduce number of columns to less than the fused column index
Rework
-
CEF SDK updated for Browser Texture.
Issue resolved: WaspWebTexture EXE was getting stuck in Task Manager after unload/deletion of Browser Texture instance.
Reason: CEF Browser host was not fully shutting down.
Resolution: Updated CEF SDK and implemented proper shutdown of browser.
Test Cases:
* Browser Texture (various websites including Wasp3D)
* Browser Object
* Gesture functionality
* Old scenes related to Browser Texture
* Leaks and crashes
Implementation
- DVE Meeting app canvas count limit set to 4 (Latest common setup required).
19-September-2025 (7.0.31.1300)
# Note
* Designer and common setup required.
Bug Fix
-
Local Cubic Reflection not working.
Reason: Cubic Reflection flag used in shader was not being updated due to incorrect string comparison.
Resolution: Corrected string comparison. -
DVE app will have 8 canvas even on soft license.
Test Case: DVE app canvas to be tested out of office network on soft license. -
Instancing not working in Bevel.
Reason: Top cap of bevel rendering as solid instead of wireframe.
Resolution: Render top cap as wireframe in Designer mode when bevel is instanced.
Impact Area: N/A. - In DShow command, video not visible in Designer; only audio plays via string variable.
- In Wingrab command, audio not coming when grabbing Chrome app window.
- Decklink logging corrected for multiple Decklink Out and Key Fill Out.
-
SDI Live video not visible as Decklink input switches from HDMI to SDI at engine start.
Reason: Max check applied incorrectly; total input count included memory sources.
Resolution: Removed invalid max check. -
Unable to view textures of scene from Toolbar in Fluid DVE Client.
Reason: Wrong interface used after IUnknown rework.
Resolution: Used base interface for texture and mesh object.
Rework
- NamedEvent reworked. Added parameter in Named Event action and event (Designer and common setup required).
12-September-2025 (7.0.31.1255)
# Note
* Please remove old bin file before updating setups for default values.
Bug Fix
-
Crashes in WaspVideo due to multithreading fixed.
Test Cases:
* Crash
* Memory leak -
Video duration bar not displaying correctly when input/output point set in Fluid DVE.
Test Cases: Different framerate testing from engine. -
Object flickering in server when Chroma material applied.
Impact Areas:
* Chroma Matte Params functionality
* Texture Transformation on first layer
* BlurMode and Shrink Params in PostProcessSettings.xml
* Reported issue validation - Logging implemented in AJA and Decklink.
10-September-2025 (7.0.31.1253)
# Note
* Please remove old bin file before updating setups for default values.
Implementation
- Recording feature integrated in streaming module (available in Flow setup).
-
Drop mode audio not working in WASP apps.
Reason: Issue corrected in audio engine handling.
09-September-2025 (7.0.31.1252)
# Note
* IDispatch to IUnknown rework implemented.
* Common and Designer setups required.
Bug Fix
-
Able to create more than 4 Omni lights via copy object.
Fix: Increased MAX_OMNI_LIGHT_COUNT to 8. -
Data not visible on server when using Table Text with AI and Pie charts.
Reason: Tile reorder logic applied to non-tile sources.
Resolution: Added sanity check to separate old logic for non-tile sources. -
Differences observed in specific demo templates compared to 6.5 version.
Reason: Render skipped due to incorrect mesh sanity check.
Resolution: Corrected code and removed invalid sanity check.
Impact Area: Rendering and visual parity with older builds.
Rework
-
Removed all IDispatch usage from projects; all COM interfaces now derived from IUnknown.
Impact Area: Major rework — deep testing required.
Test Scenarios:
* Object, shape, modifier, particle, Tile, TableText, material, texture functionality in Designer
* Audio, video, IO, Placeholder, Canvas
* Demo scene, client programs
* Performance and memory leak testing
* Long run stability
* R2D and Fluid DVE testing
* Adobe and DataBuzz integration
* Skeletal application verification
20-September-2025 (7.0.31.1300)
# Note
* Use Latest Common/Playout setup
* Please remove old bin file for latest bin
* Please restore layout after installing VSET Enterprise and pro.
* Before running the setup please update the db using database updater.
Feature
- Placeholder count config based.
Bug Fix
- After changing the in/out point marker, the transition frame not updating by scrolling the mouse between the in/out frame values in Vset and Fluid DVE.
- Chroma addin still persist in scene after delete and reopen scene.
- After docked Engine Tab at other location or Redocked at same location then Design button and hamburger option are coming at other tab.
13-September-2025 (7.0.31.1255)
# Note
* Use Latest Common/Playout setup
* Please remove old bin file for latest bin
* Please restore layout after installing VSET Enterprise and pro.
* Before running the setup please update the db using database updater.
Bug Fix
- Webcam and other listing in placeholder.
- After changing the in/out point marker, the transition frame not updating by scrolling the mouse between the in/out frame values in Vset and Fluid DVE.
06-September-2025 (7.0.31.1250)
# Note
* Use Latest Common/Playout setup
* Please remove old bin file for latest bin
* Please restore layout after installing VSET Enterprise and pro.
* Before running the setup please update the db using database updater.
Bug Fix
- Engine tab coming blank in VSET.
02-September-2025 (7.0.31.1247)
# Note
* Use Latest Common/Playout setup
* Please remove old bin file for latest bin
* Please restore layout after installing VSET Enterprise and pro.
* Before running the setup please update the db using database updater.
Bug Fix
- Engine tab coming blank in VSET.
- Red Cross comes in Placeholder after removing the bin file.
26-September-2025 (7.0.31.1305)
Note
* Use Latest Common / Playout setup
Implementation
-
Rearranged and renamed canvases as follows:
- PGM / Canvas 1, 2, 3
- Chroma 4, 5, 6
- Graphics 7, 8
20-September-2025 (7.0.31.1300)
Note
* Use Latest Common / Playout setup
Feature
- Added a progress bar for video input in the Input blocks.
Bugs
- Loop button in video players does nothing. It should toggle between Loop At End and Pause At End.
- Unable to change shortcut keys related to Action buttons from Preferences → Shortcut → Engine Host.
- Fluid DVE App crashes when browsing for any texture in Placeholder or transition video.
12-September-2025 (7.0.31.1255)
Note
* Use Latest Common / Playout setup
Bugs
- Fluid DVE App crashes when browsing for any texture in Placeholder or transition video.
- When a Fluid DVE template is loaded, selecting any video in the Placeholder and opening the COM dialog causes the Fluid client to crash.
- Double-clicking on layout while the Action button is set as Video messes up the scene in PVW.
- Application randomly gets stuck on the splash screen when re-invoked immediately after exiting.
- Error occurs on invalid path via the recording file dialog.
11-September-2025 (7.0.31.1254)
Note
* Use Latest Common / Playout setup
Bugs
- When applying a filter on the Fluid Addin, the value of Active PH is displayed incorrectly.
- In Fluid DVE Enterprise, the old Salvo Pool GUI appears and its functionality does not work as expected.
- The Meeting tab appears under the Placeholder tab.
- Communication is not functioning in Fluid DVE Enterprise because the Enterprise entry is missing in the Communication Addin.
- Fluid DVE Client gets stuck on the splash screen in the client environment. (Fluid PostProcess scene does not open in Designer DVE).
- A Designer entry is not created in the Communication tab when DVE Designer is invoked.
09-September-2025 (7.0.31.1252)
Note
* Use Latest Common / Playout setup
Bugs
- Fluid DVE Client entry is not created in the ModuleRegistration UDT.
- Unable to open Placeholder item list because PH numbers are not visible in Fluid Enterprise.
- Some functionalities are not working in Fluid DVE Pro (ServerDef, Audio Mixer, Placeholder, etc.).
06-September-2025 (7.0.31.1250)
Note
* Use Latest Common / Playout setup
* For Fluid Zoom functionality, update the following DLLs:
\\install2k12\WASP V 7.0 Setups (Internal Setup Only for Testing)\Ver 7.0\Meeting* Config entry required in Fluid application config:
<add key="ZOOMSDKKEY" value="kpLCcnoryqz3cwLTCBvT2tN99laUtX4hHJL5" /> <add key="ZOOMSDKSECRET" value="78OZsIxvOTlPuhZyKPPT7NzZ25nY7ljrgYbO" />
Implementation
- Fluid DVE (Enterprise / Pro) implementation updates.
02-September-2025 (7.0.31.1247)
Note
* Use Latest Common / Playout setup
* For Fluid functionality update the DLLs from:
\\install2k12\WASP V 7.0 Setups (Internal Setup Only for Testing)\Ver 7.0\Meeting* Config entry required in Fluid application config:
<add key="ZOOMSDKKEY" value="kpLCcnoryqz3cwLTCBvT2tN99laUtX4hHJL5" /> <add key="ZOOMSDKSECRET" value="78OZsIxvOTlPuhZyKPPT7NzZ25nY7ljrgYbO" />
Bugs
-
PH items are not showing in any Placeholder in Fluid Enterprise.
Note: To check first remove theWaspCommon.binfile. -
Fluid DVE invokes without the Meeting folder.
Note: To test Zoom with Fluid, place the Meeting folder from:
\\build\WASP V 7.0 Setups (Internal Setup Only for Testing)\Ver 7.0
into the Common/Shared Resources path.