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26-February-2024, Build Version - (6.0.31.1600)

# Note
* Restore Default before running application.
* Use Latest Common / Playout setup

Bug Fix

  1. Keep licensee information in Metadata instead of Sg Xml and Metadata will keep Sg xmls hash code too.
    Update SGXml in DDL with version 6.0.
  2. Requirement: Action History tab should coming in Fluid Designer.
    Desc: Set visibility true in GUIDetail Xml and remove Remove_UnDo from compilation code.
  3. Not showing addins list in designer express/pro as per the feature list.
    Desc: Update in hostaddin xml of tool addin, SceneLoad, GPI Addin.
  4. Reset translation\Rotation not working with texture selected.
    Desc: Handle with check reset value
  5. Some Shortcut keys are not available in sting client in the preferences.
    Desc: Add ShortCuts in Preferences.
  6. Color values RGB layout Changes when we click on composite and then enable pre-process checked box in the Chroma Tab of vset.
    Desc: Handle the location when check PreProcess.
  7. designer does not invoke with (LocalDB)\WASPKC.
  8. Defect: Archive not working with license build | Template Licensing.
  9. Defect: "Object reference not set to an instance of an object." error coming in event viewer when we Undo- Redo Fluid Group after creating shadow copies.
  10. Defect: Aspect ratio should 1.7778 in preferences window of Designer.
  11. Defect: One extra poly visible in Target property when we select any shape on Instancing Object.
  12. Requirement: These Graph Scenes should add in the Styles in Designer.

Fluid DVE

Bug Fix

  1. Sometimes not able to delete the device (route/splitter)
  2. Error logs are generated on adding the router/splitter device in Fluid DVE
  3. According to the scene, the splitter is not visible in the placeholder UDT
  4. FluidRouterUDt shouldn't open on loading the Fluid scene
    Desc: Remove UDT fluid UDT open on drag drop scene.
  5. Showing the multiple entries of server in the configuration editor's engine list
    Desc: Reload server list when unregister and handle muntithreading exception
  6. Able to change the port count for the splitter, but when we open the info/edit, it shows only 4 ports.
  7. Defect: Double/single-click are not working to load the layout in the program/preview in Fluid DVE.
  8. Defect: Style Addin is not comin in Fluid DVE



16-February-2024, Build Version - (6.0.31.1211)

# Note
* Restore Default before running application.
* Use Latest Common / Playout setup

Bug Fix

  1. Matte material not coming in set sampler control key
    Desc: Change enum value in DDl
  2. Keep licensee information in Metadata instead of Sg Xml and Metadata will keep Sg xmls hash code too.
    Desc: Update Sgxml with new version and now message display instead of error code
  3. Not showing addins list in designer express/pro as per the feature list
    Desc: Update in hostaddin xml of tool addin, SceneLoad, GPI Addin
  4. MIP Level of Texture should show its default value on resetting which is "0", But it's showing 10.
  5. Refractivity index property by default value coming 0.00 instead of 1.03 in standard material
  6. Defect: Countdown property getting blank when we update Text countdown property through Variable, Working fine after reselect 3D text
  7. UDT Template needs to be updated
    Note: Check Arch and unarch with license with 5.9 and 6.0.

Feature Implementation

  1. Requirement: Action History tab should coming in Fluid Designer
    Desc: Set visibility true in GUIDetail Xml and remove Remove_UnDo from compilation code
  2. Implementation: Color Channel Implementation in Matte Material.

Fluid DVE

Bug Fix

  1. The Fluid DVE app does not close when pressing 'X' once.
    Desc: Handle with null check.
  2. Add Visibility Option in Scene Transform UI of Client App.
  3. Use "label or text" option/checkbox is not showing.
  4. PH 7/8 video player disappears on unloading the scene.
  5. Menu of Live & NDI 1 - 8 in Live Inputs Window [Used to change source of PH].
  6. On changing the sprite input ,text also change in that window in Fluid DVE.
  7. Device info/add window is not closing on clicking anywhere else.
  8. Unable to connect with new created router.
  9. On changing the Label text, updated text is not reflecting in the OUTPUT UDT and Live input label on runtime.
  10. Live input should be shown even if Scene is not loaded in fluid DVE.
  11. Not able to Edit splitter or router (Counts).
  12. On edit the device router/splitter there should be option of cancel or ok.
  13. Port count & respective list should come automatically after connection as per router port info.

Feature Implementation

  1. Router with new GUI.



13-February-2024, Build Version - (6.0.31.1210)

# Note
* Restore Default before running application.
* Use Latest Common / Playout setup

Bug Fix

  1. Keep licensee information in Metadata instead of Sg Xml and Metadata will keep Sg xmls hash code too.
  2. "Unable to load Scene Error code: 15" error coming when we open templat.e
  3. OLD RTF UI is coming.



12-February-2024, Build Version - (6.0.31.1209)

# Note
* Restore Default before running application.
* Use Latest Common / Playout setup

Bug Fix

  1. Fluid Group and Fluid node Helper objects not coming in Fluid Designer.
    Desc: Update the DDL
  2. Deleted folder from Designer ,visible in sting client ,Databuzz etc.
    Desc: Handle to reload template pool on refresh.
  3. Defect: Color palate and textbox does not open in Active X in blazer whwn we use them in udt editor.
  4. Defect: Dual entry created in device table of communication tab of Drone designer application.
  5. Defect: 3D Text values coming incorrect when We update Text countdown property through Variable.
  6. Keep licensee information in Metadata instead of Sg Xml and Metadata will keep Sg xmls hash code too.
    Desc: Add license in metadataxml for scene and templates.
  7. Back button not working correctly in template pool in designer.
    Desc: Handle back button using stack.
  8. Error coming in event viewer when we drag drop multiple user tag to form.
    Desc: Handle with null check.
  9. OLD RTF UI is coming.
    Desc: Update new GUI.
  10. RTF text box wasp control icon should coming by default small.
    Desc: Update new GUI.

Feature Implementation

  1. Requirement: These Scroller Scenes should add in the Styles in Designer.
  2. Requirement: These Graph Scenes should add in the Styles in Designer.



03-February-2024, Build Version - (6.0.31.1208)

# Note
* Restore Default before running application.
* Use Latest Common / Playout setup

Bug Fix

  1. Defect: Getting "Collection was modified; enumeration operation may not execute" Error in Event viewer When used Excel Addin in Templates.
  2. Defect: Not able to delete objects from hierarchy pool if display properties window is enable in parameters window
  3. Defect:Last selected object value visible on Visibility numeric value when we deselect object
  4. Defect: Style does not add at first time in new category after deleting all Categories.
  5. Not able to color drag-drop from View port to Quick access property in Hierarchy pool
  6. Not able to Browse UDT when Open Scroller Scene If UDT is not available in KC
  7. Color box is not updating in realtime when the color is changed in color dialog in color data type
  8. Object and color picker icon coming in Color properties in Parameters window
  9. Not able to open color dialog box on Color data type when we do single click and then Right click in color property
  10. Old application name is coming in Messages
  11. Triggers(Template,playlist,Sting client and Broadcast) should remove from Raise trigger action
  12. Sometimes not able to wire WFloat var with Tile Grout property
  13. "Wire, On variable change etc" options not coming when we Right click in WColor Variable
  14. Defect: Old icon is visible on application.
  15. Defect: "Object reference not set to an instance of an object." error coming in event viewer when we change Text size value through mouse
  16. "Error in Building scene editor code" error is coming on save the scene when we use texture with Hindi name.(Pudhari TV)
  17. Events and Render options coming in Omni light object right click option in Hierarchy pool